![]() The name says the Erasure Fighter and tells you you're fighting the ZeroRanger version of the Primordial Fighter, but it is abundantly clear that the actual boss is Erasure herself. I think what I love about this is who you are fighting. Spoilers ahead in my comment friends! No really, there are big spoilers. ![]() Saying it now, I honestly think this is cooler than Green Orange's TLB. So, I feel like this needs to be said, because my god this is just amazing. After all, if Enlightenment was easy to obtain, the struggles and hardships of the Buddhist faith would be non-existent. It's nothing but an optional secret to tie off the end of the game. If you think beating the game on one credit is too much of a stretch, then this is a goal you shouldn't be aiming for. ![]() Because it's a guarantee that the first time you get here, you absolutely didn't aim for scoring high and absolutely didn't make it here on a single credit. It's not a back-handed message, it's a way of encouraging replayability through a narrative, tied to its core religious themes. Saṃsāra is core to the game's theme, the harsh cycle of life and death that all buddhists seek to escape from. The game even warns you up front that it'll be impossible from the get-go and not to bother with it. It's not essential to beat this ending to ""complete"" the game, scoring ends the second you leave Green Orange and escape. ![]() It's a shmup that takes less than an hour to finish a single loop of, the TLB is nothing but a bonus reward and having it anything but that ruins the narrative and the Buddhist theming the game is going for. ![]()
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